Be trying to fix combat in a wrong way

Be trying to fix combat in a wrong way In short: let's add overpowered blocking and parrying so anyone who attacks first is almost guaranteed to lose. I do think that you are trying to fix combat in a wrong way. A better solution would be make every class have more HP, barb shouldn't have like 25% more HP basekit. Either give barbs accessibility to a high HP armors which can't be accessed by other classes or give them leveling to become a high HP target instead of being one right from the start. The simplicity of combat must stay, that's the reason why game hooked me in a first place. If I wanted chivalry/mordhau combat I would go and play chilalry/mordhau but I hate those games. For those of you who feel bored of the combat then this game is not for you I guess. I don't get bored for example. Tho I agree that barb in melee usually outperforms others classes and I provided a potential fix to this above. There where other bits and bobs in there to cancle a swing pre-emptively to bate out a early parry, or you colud try volleying strikes back and forth Thoubh i will agree with you somewhat that HP is pretty darn low but yeah attacking first might open you up to a parry. If you want to learn more about Dark And Darker,please vist https://www.mmoexp.com/Dark-and-darker/Gold.html


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